confirming. Since I'm addicted to this game, highest priority for investigation
The problem has nothing to do with bug 43164 (which is not reproducible at all,
seems to be user-specific, broken host drivers).
Also the bug is not 'critical', see https://wiki.winehq.org/Bugs An app/game crashing is considered 'normal', only when *all* apps are crashing
this severity can be applied.
Anyway, doing a full relay trace to the crash was kinda tedious, even skipping
the launcher process and filtering out specific API classes.
It produces well over 30 GiB logs up to the crash point, hence I quickly
debugged the game itself.
Since I provided the disassembly with crash location, all bug reports in their
forums/tickets showing crash address 0x00D81E60 (NULL ptr dereference) are
exactly this issue which can be easily worked around.
Alternatively WG could fix this sloppy programming on their side, adding
check(s) for NULL pointer on getenv() return and provide this as minor WoWS
update 0.6.9.1 something.
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