Signed-off-by: Francois Gouget <

[hidden email]>

---

dlls/glu32/geom.c | 8 ++++----

1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/dlls/glu32/geom.c b/dlls/glu32/geom.c

index f43cf28e3df..64b4068e6e8 100644

--- a/dlls/glu32/geom.c

+++ b/dlls/glu32/geom.c

@@ -51,8 +51,8 @@ GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )

{

/* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),

* evaluates the t-coord of the edge uw at the s-coord of the vertex v.

- * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.

- * If uw is vertical (and thus passes thru v), the result is zero.

+ * Returns v->t - (uw)(v->s), i.e. the signed distance from uw to v.

+ * If uw is vertical (and thus passes through v), the result is zero.

*

* The calculation is extremely accurate and stable, even when v

* is very close to u or w. In particular if we set v->t = 0 and

@@ -106,8 +106,8 @@ GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )

{

/* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),

* evaluates the t-coord of the edge uw at the s-coord of the vertex v.

- * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.

- * If uw is vertical (and thus passes thru v), the result is zero.

+ * Returns v->s - (uw)(v->t), i.e. the signed distance from uw to v.

+ * If uw is vertical (and thus passes through v), the result is zero.

*

* The calculation is extremely accurate and stable, even when v

* is very close to u or w. In particular if we set v->s = 0 and

--

2.15.1